This realization is more painful and chilling for some than it is for others. One by one, the protagonists are faced with a sobering truth: the nightmares they experience in Redo are their memories of reality. Yet over time, people begin to awaken and realize Redo isn’t real thanks to the game’s mascot χ (Chi), who invades the world to rescue its citizens and shut down Regret. In the world of Redo, citizens are granted their idealized forms and are meant to experience peaceful and perfect high school lives. While the names are a bit on the nose, they remain a constant reminder of the game’s message. This time, however, this perfect little world is known as Redo, and it is overlooked by a virtual goddess known as Regret. The protagonists, addled with regrets or traumas, are drawn into a virtual world to live their lives as high school students in an idyllic city. The concept of The Caligula Effect 2 is similar to the first game in many ways. With this sequel, every single piece is dramatically improved. While the writing and music were the stars of the show in the first game, everything else was rather lacking. Everything about The Caligula Effect 2 feels like the result of an arduous reflection upon the successes and failures of the previous work. In a way, it feels like a do-over of the previous game, which already had a second chance in the form of a pseudo-remake/enhanced port: The Caligula Effect: Overdose. The Caligula Effect 2 is all about regret and the chance to do things over. It is, without a doubt, the most positive, sympathetic, and empathetic game I’ve ever played. With The Caligula Effect 2, the message is loud, clear, and worn proudly. When it comes to media with a message to share, I find most pieces fail to get their intended meaning across without stumbling along the way. This is the core theme of The Caligula Effect 2. Looking back on our past mistakes, misdeeds, and misfortunes allows us to grow and learn. As painful as it is, regret is a core part of being human. There are words we wish we could unsay, chances we wish we’d taken, and even entire periods of our lives that we wish we could do over.
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